All Dungeon Designs for Ghislain (VIC-20 RPG Developer@hitfan2000)’s Realms of Quest 5 are now completed and transposed onto their .txt format for VIC20 processing. A total of 21 dungeons in total that were handdrawn by myself with extra effort to make the dungeons as the most diabolical as possible. haha! :o)
I hope players of Ghislain’s Realms of Quest V have as much fun as I have had in designing the dungeon levels for the game as I had a total blast with it. So much fun. I love this kind of thing. and am most happy and grateful for being given the opportunity to give my creative input into the dungeon designs. I’m super happy with the dungeons and the boss monsters that have been created in this newest version of what will be the Realms of Quest V.
Now that the dungeons are done, there will be much testing to do, + a playthrough, or likely multiple playthroughs with varying party characters (race/classes etc.), to test for bugs and or level of difficulty issues and such. Plus then finally I’ll be writing up a storyline similarly to what I had done with the previous Realms of Quest IV release with it’s…
Digital Versions of Realms of Quest III + IV are now available again through Psytronik Software’s new Itch.io site, and they are on a name your own price! So get your VIC20 emulators ready, and head on over to Psytronik’s site to purchase/download these great turn based, party based dungeon crawlers and fight some monsters today! See links below for further emulator recommendations and system requirements, and information on all of the extra’s that come with the downloads.
Here are Mead and the crew, taking a leisurely stroll through one of the dunjons in Realms of Quest V. Let there be color! This is great! In Realms of Quest V each dunjon in the game may have their own color styles.
For visual dungeon comparison with the previous 2 Realms of Quest games, below here is one of the dunjons in Realms of Quest III.
Realms of Quest IV had black and white wire-frame graphics, but much more features like traps, spinners, teleporters and other such things in their dunjons.
+ Here is the Dungeon Crawler version of Realms of Quest III with its blue dunjons.
I made it to level 26 in Nethack! Furthest yet. Lots of water and tough monsters. Have to watch your footing else you might take a stumble down the stairs.
Had to retreat back upstairs to avoid some baddies, and of course I end up getting killed on level 25 by a vampire lord in bat form. Oh well. At least I got this far. This game is seriously tough. Super fun though.
It’s time to break out the old graphing paper and into a new set of Faber-Castell pencils! Their 6B pencil was always my favorite and I had a bunch of them but my last castell 6B pencil bit the dust, so now I’ve opened up a new set which has a wide assortment varying from the super sharp 2H through the smooth and mellow 8B. It’ll be interesting to try them all out. Now I’m off to start designing a labyrinth!