Mapping in the (Realms of Quest I)

Mapping dungeons in the Realms of Quest I is a bit different than other crpgs which require mapping that I have encountered. Rather than having a coordinate via north/south + east/west, each dungeon level in the Realms of Quest has cell coordinates.

For example, in Realms of Quest I, dungeons are an area of 8×8.
Dungeon level 5 contains the following dungeon cells…
_________________________________________________________________
| 05,01 | 05,02 | 05,03 | 05,04 | 05,05 | 05,06 | 05,07 | 05,08 |
| 05,09 | 05,10 | 05,11 | 05,12 | 05,13 | 05,14 | 05,15 | 05,16 |
| 05,17 | 05,18 | 05,19 | 05,20 | 05,21 | 05,22 | 05,23 | 05,24 |
| 05,25 | 05,26 | 05,27 | 05,28 | 05,29 | 05,30 | 05,31 | 05,32 |
| 05,33 | 05,34 | 05,35 | 05,36 | 05,37 | 05,38 | 05,39 | 05,40 |
| 05,41 | 05,42 | 05,43 | 05,44 | 05,45 | 05,46 | 05,47 | 05,48 |
| 05,49 | 05,50 | 05,51 | 05,52 | 05,53 | 05,54 | 05,55 | 05,56 |
| 05,57 | 05,58 | 05,59 | 05,60 | 05,61 | 05,62 | 05,63 | 05,64 |
_________________________________________________________________

Something interesting in level 5 is that there appears to be a One-Way-Door heading south from level 5, cell 05,43, into the cell 05,51.

Cell 05,43 appears as follows…

lvl5_cell_5_43

and after heading 1 step south from the above location leads to 05,51 which does not allow you to move back north; only either east or west.

lvl5_cell_5_51

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