Orangehat’s Maps + final thoughts on Realms of Quest I




Orangehat’s Maps of Realms of Quest I

Levels 1-20

Realms of Quest I is a decent straight up dungeon crawler for the Commodore VIC-20 computer. The final battle is however insanely difficult. My suggestions to anyone playing it for the first time is to make sure you always have enough gold to rest at the inn. Save up your money and only purchase the most expensive sword, armor and shield from the shop which =  +5 sword/+5 armor/+5 shield. Explore every square on each dungeon and map the place out on graphing paper and fight all monsters that you can along the way.

Until you obtain book of spells lvl5 which contains the Word of Recall spell, you’ve got to know when you’ve reached that point in your dungeon crawl when its time to head back to the surface or your expedition will be for naught if you run out of SP and HP fighting monsters on your way back to the castle. Know when to run, like Kenny Rogers said. After you obtain book of scrolls level 5, make sure to have at least 5SP to cast the Word of Recall spell to get back to the entrance to the castle.

Purchase scrolls from the Lycaeum in their order 1,2,3,4. Or you could just read the scrolls here and put the 8000GP you would have spent reading them towards training your character as you will need as much gold as you can get to train your character. You’ll want as many HP’s as you can get before taking the stairs from level 20 to level 21 (the vaulted hall).

Don’t rush through the levels. You will need to fight as many monsters as possible and get enough gold and XP to train enough levels so that you can hopefully beat Nikaedor nikaedor_white at the end of the game.

Once you get book of spells level 6, you can cast the Gate spell to jump right to level 20 but don’t take the stairs to level 21 until you are well and ready to take on Nikaedor at 540HP, and make a backup of your game prior to entering level 21.

Good Luck!

I liked Realms of Quest I enough to play it through to the end, but I don’t think that I would have interest in playing it again. RPG’s for the Commodore VIC-20 computer are few and far between, and it’s nice to be able to play an RPG on the VIC-20, so Realms of Quest I has got that going for it, but I would definitely say that I had allot more fun playing Ultimate Quest for the Commodore  64, and even more fun with the VIC-20 games Realms of Quest IV, III. I’m currently playing Realms of Quest II, which has some additional features (compared to Realms of Quest I), namely a wilderness area above ground, with multiple dungeons, close up portraits of monsters, + potions to purchase at the city.



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